Prototyping and working on a variety on projects have learned me a lot about game mechanics and setups.
After my studies at Howest - Digital arts and entertainment, i have learned how the industry works and what the complete pipeline is.
Robin Van de Vyvere
+32 475 34 1066
After working in unity for 5 years, i know the inside and outside of the engine. From c# to Shader graph and particles.
6 years of experience in 3d software like 3ds Max have tought me how to do make low/mid poly models, unwrapped and game ready.
In my studies i have worked on various projects, from classic arcade games to modern AR/VR. I can use every mechanic i know to come up with unique concepts and ideas.
Having the knowledge of server interactions and database management, i can setup sql servers, write proper sql statements and develop the required repositories/apis.